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Performative Patterns of High Density : Sustainable visions between architecture and landscape (SUTDxAalto)
Generative Approaches to Digital Terrain Modelling
A Discussion on an Urban Layout Workflow Utilizing Generative Adversarial Network (GAN)
32°C Hellsinki – Outdoor thermal comfort studies and urban mitigating strategies based on Helsinki context
‘Virtual Reality, Videogames, Architecture and Education. From Utopian Drawings to Inconstructible Navigable Environments’
Smart Advisory System for Predicting Walkability to Enhance Urban Sustainability
La Loma Larga: Rethinking an inner-city edge in Monterrey, Mexico
Application of spatial connectivity and preference-based computational analysis in an urban design case for young individuals in the city of Hangzhou
Modeling Dynamic Landscapes
From systems to patterns and back – Exploring the spatial role of dynamic time and direction patterns in the area of regional planning
Integrating virtual reality to the landscape design process – case study: a development plan for Merisatama islands
Evaluation of landscape architecture 3D modeling tools and practices in Finland